Posts Tagged ‘steamboy’

Takabatake Satoshi Precision Background Art Book Review

Posted By yonghow on February 21st, 2021

Takabatake Satoshi Precision Background Art Book Review 高畠聡アニメーション精密背景原図集 (more…)

Anime Background Art Books Round Up ( Updated August 2023 )

Posted By yonghow on June 12th, 2020

Anime Background Art Books Round Up (more…)

THE MACH55GO WORKS Anime Graphic Design Book Review

Posted By yonghow on March 3rd, 2018

THE MACH55GO WORKS Anime Graphic Design Book Review マッハ55号がデザインするアニメ・音楽・書籍の世界 上杉季明 (more…)

Otomo Katsuhiro – 20 Posters Collection

Posted By yonghow on August 9th, 2017

Otomo Katsuhiro - 20 Posters Collection (more…)

Posters – Otomo Katsuhiro X Graphic Design Art Book Review

Posted By yonghow on March 9th, 2014

Posters - Otomo Katsuhiro X Graphic Design Art Book 大友克洋 宣伝ポスター 作品集 (more…)

The Art of Steamboy Part II : Background Art

Posted By yonghow on October 17th, 2010

The Art of Steamboy Part II : Background Art
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The Art of Steamboy Part I : The Storyboards

Posted By yonghow on September 26th, 2010


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Takeru is out on a business trip.

Posted By yonghow on April 11th, 2008


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Takeru+Ray

Posted By yonghow on June 26th, 2007

Takeru from Freedom and Ray from Steamboy greet visitors at the entrance of Sunrise Emotion Animation Studios ( Steamboy Studios ) in Ogikubo, Tokyo. We’ve just moved to this bigger studio last week ( which actually is just a block down the road ), check out this older post.In case you are wondering why that Steamboy cardboard figure look like it was made by a fan, that’s because its really old ( Steamboy took 8 years to complete ), and must have been made during the early stages of production, maybe even before Ray Steam’s character design was finalized.

While most of the the action is happening at the Anime Expo in California with the release of Freedom on HD dvd, back in the studio work goes on for the 6th installment of the television commercial that will go on air later in July, in conjunction with the release Freedom 4. I was just watching the rough cut during the production meeting this afternoon and one of the scenes from the commercial bears resemblence to Utada Hikaru’s Deep River promo clip. Her song “Kiss and Cry” will continue to be used as the theme music.

Steamboy Studios in Ogikubo, Tokyo.

Posted By yonghow on November 20th, 2006

Steamboy Studios in Ogikubo, Tokyo. Previously the workplace for Otomo Katsuhiro’s Steamboy crew, its now home to the Freedom Committee team.

Updates on work

Posted By yonghow on November 3rd, 2006

Some cool stuff that comes along with work on Freedom Project : 1) My email address is myname@steamboy.net, which I am more than ok with; 2) Otomo ( yes, the dude who created that somewhat famous animation Akira ) came by the studio yesterday, tying up some loose ends on a new animation film soon to be released. His work desk by the way, is really untidy…ha.

Here at Sunrise Studios Ogikubo work has commenced on episode 2 of Freedom, with epsiode 1 scheduled for dvd release later this month. Today as the entire Freedom team sat down with the director to run through the storyboard it dawned on me that I was the only foreigner working on Freedom. I wonder if I should feel hououred or alienated, perhaps a bit of both. Its no mistake however that my companions are some of the most talented animators here in Japan, many of whom have worked on Otomo’s Steamboy; my animation “supervisor” is a kid 21 years old.

So…back to work.

Joining Freedom Committee

Posted By yonghow on October 14th, 2006

The year was 1989. I was on a usual weekend family visit to my grandparents place. It was totally mundane and largely routine; we would always arrive in the mid afternoon, have dinner prepared by my grandmother, and then head home around 9 or 10 o’clock. But something that would transpire that evening made it an unforgettable day etched forever in my memory. My youngest uncle, whom me and my brother liked immensely because of his huge collection of Japanese comics and cartoons, was once again poised to impress us with his latest acquisitions. Popping the laserdisc ( I still remember vividly those huge and cumbersome laserdiscs, awkward by today’s standards but state of the art then ) into the player as the film started, the television screen was filled by the image of a huge and hulking crater, as a bold red title appeared.

The film was Akira. Neither me nor my brother had ever seen anything as devastatingly powerful and at once shocking; indeed, few animation films past and present can challenge the sheer awe and depth of this groundbreaking animation masterpiece. I was immediately hooked; I must have lived and breathed Akira for years to come, watching the film countless times and poring over the comics, its imaginative and detail artwork the stuff I wish I could one day, if even just a tiny percentage of that beauty, recreate.

Fast forward 17 years into the future, I am now 27 and on a film scholarship here in Tokyo, Japan. Its a cold October evening and I’m rushing around like a madman in Ogikubo, searching frantically for the studio where I was supposed to attend an interview for a job that should have started 30 minutes ago.

“Where the hell have you been ? Get the f**k outta here, we do not entertain late comers.” These nightmarish thoughts, soon to become reality I figure, flashed over and over again in my mind.

* * *

One hour later. I emerged from the studio, bowing profusely. The director said he liked the work he saw on my website, hopes for me to begin work with them soon.

The name of the studio, stuck nonchalantly on the door, read Steamboy Studios; the name of the assignment that I am soon to embark on : Project Freedom; character designer; Katsuhiro Otomo.

I’m greatly honoured to join the Project Freedom committee, standing on the shoulder of giants. To me, the chance of working on a Otomo Katsuhiro film is nothing short of a dream come true. I live a blessed life, I think.

Here are the 300kbs, 500kbs, and 1Mbs previews of Freedom.