Posts Tagged ‘ghost in the shell’

GITS Standalone Complex Genga Art Book Review

Posted By yonghow on September 5th, 2012

GITS Standalone Complex Genga Art Book (more…)

Of Light And Darkness : Ogura Hiromasa BG Art Book Review

Posted By yonghow on June 25th, 2012

Of Light And Darkness : Ogura Hiromasa BG Art Book 光と闇 小倉宏昌画集 (more…)

Ghost In The Shell SAC Solid State Society Art Book Review

Posted By yonghow on June 6th, 2011


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Intron Depot – Shirow Masamune Art Book Review

Posted By yonghow on November 2nd, 2010


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Ghost in the Shell SAC fair – Laughing Man Hotcakes

Posted By yonghow on March 30th, 2008

Fancy a byte ?
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Ghost in the Shell SAC 2nd GIG and the Glico Morinaga case

Posted By yonghow on February 12th, 2008


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Ghost In The Shell Stand Alone Complex

Posted By yonghow on March 26th, 2007

Respect for Production I.G’s Ghost In The Shell Stand Alone Complex creative team; 26?! mind- blowing episodes that left me completely hooked and hungry for more. As far as quality of the production is concerned, if I may be allowed to translate in our local island colloquial; “biangz, dun play play.” Hanpa ne-.

Respect also, for Japanese photographer/filmmaker Ninagawa Mika. This lady has a near frightening, unbelievable sense of colour. Bleeding from the eyes may result from prolonged viewing of her imagery. Bleed away right here : http://ninamika.com/

Bollocks. Gotta work harder.

Animation giants

Posted By yonghow on December 13th, 2006

Its 6 weeks into work here at Freedom Committee and I continue to be astounded by the animation giants that surround me. ( I am composing this post in a rare studio moment where work stands still for a second while waiting for lighting jobs to come in. ) For starters, my effects chief Yamaura-san, a nice lady who offered us delicious croissants last week, worked on Morimoto’s Noiseman Sound Insect, as well as Glay’s Survival 2D, a piece very personal to me because I first saw it as an animation student 8 years ago and which had a very big influence on my final year animation project. Then there’s Abe-san, the colour designer, who addresses me as kou-chan, worked on Jinroh The Wolf Brigade and Watabe-san, the background artist and mecha designer, whose credits include Ghost in the Shell 1 & 2, Patlabor 2, Nausicaa, and of course, Akira. The list continues. I’m pretty microscopic around here, a tiny microbe stuck on a speck of dust.

Ok, back to work…